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NAPI int64_t | get_instances () const |
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NAPI int64_t | get_lines () const |
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NAPI int64_t | get_instances_physics () const |
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NAPI int64_t | get_lines_physics () const |
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NAPI int64_t | get_total_geometry () const |
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NAPI int64_t | get_visible_instances () const |
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NAPI int64_t | get_visible_lines () const |
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NAPI int64_t | get_total_visible () const |
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NAPI int64_t | get_time_filling_buffers_instances_usec () const |
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NAPI int64_t | get_time_filling_buffers_lines_usec () const |
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NAPI int64_t | get_time_filling_buffers_instances_physics_usec () const |
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NAPI int64_t | get_time_filling_buffers_lines_physics_usec () const |
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NAPI int64_t | get_total_time_filling_buffers_usec () const |
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NAPI int64_t | get_time_culling_instances_usec () const |
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NAPI int64_t | get_time_culling_lines_usec () const |
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NAPI int64_t | get_total_time_culling_usec () const |
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NAPI int64_t | get_total_time_spent_usec () const |
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NAPI int64_t | get_created_scoped_configs () const |
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NAPI int64_t | get_orphan_scoped_configs () const |
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NAPI int64_t | get_nodes_label3d_visible () const |
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NAPI int64_t | get_nodes_label3d_visible_physics () const |
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NAPI int64_t | get_nodes_label3d_exists () const |
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NAPI int64_t | get_nodes_label3d_exists_physics () const |
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NAPI int64_t | get_nodes_label3d_exists_total () const |
You can get statistics about 3D rendering from this class.
All names try to reflect what they mean.
To get an instance of this class with current statistics, use DebugDraw3D.get_render_stats.
instances lets you know how many instances have been created.
instances_physics reports how many instances were created inside _physics_process.
total_time_spent_usec reports the time in microseconds spent to process everything and display the geometry on the screen.