▼CCanvasLayer | |
CDebugDrawManager | The main singleton class that handles DebugDraw2D and DebugDraw3D |
▼CIScopeStorage | |
CDebugDraw3D | Singleton class for calling debugging 3D methods |
▼CObject | |
CDebugDraw2D | Singleton class for calling debugging 2D methods |
CDebugDraw3D | Singleton class for calling debugging 3D methods |
▼CRefCounted | |
CDebugDraw2DConfig | This is a class for storing part of the DebugDraw2D configuration |
▼CDebugDraw2DGraph | Base class for drawing graphs |
CDebugDraw2DFPSGraph | This version of the graphs is automatically updated and displays FPS or Frametime |
CDebugDraw2DStats | You can get basic statistics about 2D rendering from this class |
CDebugDraw3DConfig | This is a class for storing part of the DebugDraw3D configuration |
CDebugDraw3DScopeConfig | This class is used to override scope parameters for DebugDraw3D |
CDebugDraw3DStats | You can get statistics about 3D rendering from this class |