Debug Draw 3D (and 2D) 1.3.0
Draw 3D debug graphics and 2D overlays with this add-on.
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DebugDraw3DConfig Member List

This is the complete list of members for DebugDraw3DConfig, including all inherited members.

get_culling_distance() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
get_geometry_render_layers() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
get_line_after_hit_color() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
get_line_hit_color() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
is_force_use_camera_from_scene() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
is_freeze_3d_render() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
is_use_frustum_culling() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
is_visible_instance_bounds() const (defined in DebugDraw3DConfig)DebugDraw3DConfig
set_culling_distance(const real_t &_distance)DebugDraw3DConfig
set_force_use_camera_from_scene(const bool &_state)DebugDraw3DConfig
set_freeze_3d_render(const bool &_state)DebugDraw3DConfig
set_geometry_render_layers(const int32_t &_layers)DebugDraw3DConfig
set_line_after_hit_color(const Color &_new_color)DebugDraw3DConfig
set_line_hit_color(const Color &_new_color)DebugDraw3DConfig
set_use_frustum_culling(const bool &_state)DebugDraw3DConfig
set_visible_instance_bounds(const bool &_state)DebugDraw3DConfig